One of the benefits of a MMO is that gamers don't have to suffer that lull that comes every summer - the two to three month vortex when few great games see release. If you think about it, almost everything is planned for Q3 or, every publisher's favourite, Q4, to try to cash in on the Christmas. Every system comes out in quarter three, Halo 3 is quarter four, Final Fantasy XII is quarter three, and the list goes on.
But in the bleak doldrums of quarter one and two, World of Warcraft will still be going strong with new content in every patch (I can only assume other MMOs do the same). It does make me wonder though: if the movie business releases their blockbusters in the summer months, when kids are all off from school, can't game publishers also capitalize on these, our most precious resources?
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